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- Graphic settings guide? : r Genshin_Impact - Reddit
Subsurface scattering specifically refers to objects in the game having more realistic opacity rather than being completely opaque for everything(for example when light hits an object that is not fully opaque irl, it's not fully reflected off of it nor is the part that is not immediatelly reflected totally absorbed, some of the light will enter
- Graphics Settings Guide Patch 1. 1 : r Genshin_Impact - Reddit
It looks like Subsurface Scattering was added in 1 2, and Environment Detail was added in 1 3 Subsurface Scattering and Environment Detail were added, they both defaulted to Medium Subsurface Scattering - I can't tell what this does, it's meant to diffuse light below the surface of things, but it has no change on character lighting or water
- Please help with Subsurface Scattering (reposted for better title)
RE 1: I've also watched at least 5-6 more detailed videos on shading skin in Maya and I don't really see the blue light-scattering in their videos either, I see the occasional white scattering, but that's only until they adjust the colour and then everything is just hunky-dory for them
- How does subsurface scattering work? And why do I have the . . . - Reddit
Games typically do not implement "real" subsurface scattering, because that would be way too costly to compute As with almost every other effect too, it is therefore faked In this case the challenge is, that the game has to know how the object looks beneath the surface This is done with a dedicated subsurface scattering texture
- Subsurface Scattering : r SkyrimModsXbox - Reddit
Subsurface scattering looks great in particular on skin textures But it can really provide a very subtle but more realistic and three dimensional feel in general The mod in WiP is a port of a PC mod which can apply this to Skyrim
- Best ENBs for skin (subsurface scattering)? - Reddit
I personally like Silent Horizons ENB, but I think the best option for fixing the skin in SSE is Ady’s Shader Addon
- Subsurface Scattering Shaders for Skins : r skyrimmods - Reddit
A little gift for the holidays After a bit of work, some headaches, and bothering u DavidJCobb way too much, I'm finally ready to release my hacked shader that simulates subsurface scattering on actors Here, a GIF More on the mod page I don't really have much to add I'm sure a lot of you are going to be very excited about this
- Graphics Settings that do and dont affect FPS performance on PC
Subsurface Scattering Quality - High Mirror Quality - High Level of Detail - High [Ray Tracing] Not available on GTX [DLSS] Not available on GTX The following settings might have a heavy impact on performance and were tested at lowest vs highest, with the performance impact noted:
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