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- Home - AirSim - GitHub Pages
AirSim is a simulator for drones, cars and more, built on Unreal Engine (we now also have an experimental Unity release) It is open-source, cross platform, and supports software-in-the-loop simulation with popular flight controllers such as PX4 ArduPilot and hardware-in-loop with PX4 for physically and visually realistic simulations
- Home - AirSim - GitHub Pages
AirSimExt is a fork of AirSim OSS, developed in conjunction with STR for DARPA ANSR The proper way to run AirSimExt is to build run the latest docker container Instructions can be found here
- Build AirSim on Windows - GitHub Pages
Build AirSim# Install Visual Studio 2022 Make sure to select Desktop Development with C++ and Windows 10 SDK 10 0 19041 (should be selected by default) and select the latest NET Framework SDK under the 'Individual Components' tab while installing VS 2022
- FAQ - AirSim - GitHub Pages
Can I build a hexacopter with AirSim?# See how to build a hexacopter How do I use AirSim with multiple vehicles?# Here is multi-vehicle setup guide What computer do you need?# It depends on how big your Unreal Environment is The Blocks environment that comes with AirSim is very basic and works on typical laptops
- Download Binaries - AirSim - GitHub Pages
The AirSim binaries, like CityEnviron, requires a beefy GPU to run smoothly You can run them in low resolution mode by editing the run bat file (if it doesn't exist, create it with the following content) on Windows like this:
- AirSim with Unity - AirSim - GitHub Pages
AirSim on Unity allows you to run your simulators in the Unity Engine This project comes with some sample Unity projects and a wrapper around the AirLib library to run as a native plugin in Unity Included are two basic Unity Projects, one for a Car simulator and another for a Drone simulator
- Remote Control - AirSim - GitHub Pages
AirSim supports PX4 flight controller however it requires different setup There are many remote control options that you can use with quadrotors We have successfully used FrSky Taranis X9D Plus, FlySky FS-TH9X and Futaba 14SG with AirSim Following are the high level steps to configure your RC:
- airsim — airsim 1. 8. 1 documentation - GitHub Pages
AngleRateControllerGains (roll_gains=<airsim types PIDGains object>, pitch_gains=<airsim types PIDGains object>, yaw_gains=<airsim types PIDGains object>) [source] Struct to contain controller gains used by angle level PID controller roll_gains kP, kI, kD for roll axis Type PIDGains pitch_gains kP, kI, kD for pitch axis Type PIDGains yaw
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