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- Arete Landing - The NEW Starter Isle - Anarchy Online
GUIDE TABLE OF CONTENTS MAIN QUESTS - Rex Larsson and Marcus Stone MAIN QUESTS - Flint Novak and Alex Gibbs MAIN QUESTS - Stan Goodman and Marcos Spida MAIN QUESTS - Sarah Greene and Vernon Godfray MAIN QUESTS - Lady Sheila Doctor Mason and Lorelei MAIN QUESTS - Vaughn Hammond and ICC HQ SIDE QUESTS - Personalized Basic Robot Brain and Patrick Sun
- Forum: New Arrivals - Anarchy Online
New to Anarchy Online and Rubi-Ka? This is where you can ask questions about the basics of the game, learn the ropes, get good playing tips, and see what other new arrivals have to say
- Notum chips or fragments - Anarchy Online
It is really strange I leveled from 14 to 28 over the past 2 days and never saw a fragment or chip I found a number of pellets but never a chip
- Team Level Ranges? - Anarchy Online
I asked an ARK the other night and he said this is the calculation: Highest Players lvl 100 * 70 If your lvl is at least as high as the resulting number, you can group with that Highest lvl player and get xp
- Best bow profession - Anarchy Online
MA has better support for Bow (and green Bow skill) then MP Combine with bows tending to have a high max high crit bonus and MA really is the optimal choice if you want to go full out Bow
- Basics of Advanced Scripting - Anarchy Online
I Have compiled a bit of knowlegde into a handy Reference on the basics of Advanced Scripting Stage One: Creating an info window When creating an information window in Anarchy it is rather simple For example, if we wanted to create an Info window containing the phrase "I love Leets "
- The Little MP Guide - Anarchy Online
IP and how it's spent is the key feature that really sets Anarchy Online apart from other games You get a certain number of Improvement Points, aka IP, to spend every level, the amount of which is determined by your title level (TL) TL 1: Lv 1-14, 5k IP per level TL 2: Lv 15-49, 10k IP per level TL 3: Lv 50-99, 20k IP per level
- Old to new Prefs - Anarchy Online
Ditto This is by far the stupidest thing the Devs have ever done I cannot, for the life of me, think who in their right mind would think it a good idea to move the location of the prefs folders, completely resetting them, and not have an easy fix, a simple "copy whole old prefs folder, paste to new location" fix
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