c++ - Static linking vs dynamic linking - Stack Overflow Static linking vs Dynamic linking Static linking is a process at compile time when a linked content is copied into the primary binary and becomes a single binary Cons: compile time is longer; output binary is bigger; Dynamic linking is a process at runtime when a linked content is loaded This technique allows to:
Cmake Error undefined reference when linking cxx executable In my C++ Cmake project, i recently had to include mariadb c++ connector (i'm a cmake beginner) Idea is to create and install my own libraries (eg: libnt) depending on this mariadb connector and
CMake linking error (undefined reference to) - Stack Overflow It could well be the linking order It looks like messages_robocup_ssl_wrapper pb depends on messages_robocup_ssl_geometry pb If so, wrapper should come before geometry in the link line
What do statically linked and dynamically linked mean? Statically linked libraries are linked in at compile time Dynamically linked libraries are loaded at run time Static linking bakes the library bit into your executable Dynamic linking only bakes in a reference to the library; the bits for the dynamic library exist elsewhere and could be swapped out later
Android AAR lib - resource linking failed - Stack Overflow I'm trying to convert Android app to lib module, without copying source I did it (modified build gradle file), and it syncs and builds, but when I add dependency to resulting AAR file into another project (where I want to use this lib) build fails and resource linking fails I can't understand why: original app builds and runs
c++ - How to properly link libraries with cmake? - Stack Overflow Let me try to explain how linking works in CMake The idea is that you build modules in CMake, and link them together Let's ignore header files for now, as they can be all included in your source files Say you have file1 cpp, file2 cpp, main cpp You add them to your project with: ADD_LIBRARY(LibsModule file1 cpp file2 cpp )