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- SuperSplat
SuperSplat is an advanced browser-based editor for manipulating and optimizing 3D Gaussian Splats It is open source and engine agnostic
- SuperSplat | PlayCanvas
SuperSplat is the ultimate tool for editing and optimizing 3D Gaussian Splats Clean up your splats with powerful selection tools wrapped up in an easy-to-use interface SuperSplat is built on the powerful PlayCanvas Engine runtime and the PCUI front-end framework
- playcanvas supersplat: 3D Gaussian Splat Editor - GitHub
SuperSplat is a free and open source tool for inspecting, editing, optimizing and publishing 3D Gaussian Splats It is built on web technologies and runs in the browser, so there's nothing to download or install A live version of this tool is available at: https: superspl at editor
- SuperSplat - code. playcanvas. com
SuperSplat is an advanced browser-based editor for manipulating and optimizing 3D Gaussian Splats It is open source and engine agnostic
- Publish Your Gaussian Splats with SuperSplat 2. 0
Today, we are announcing a major update of SuperSplat, the open source platform for editing and publishing 3D Gaussian Splats SuperSplat can now be found on a shiny new domain! From now on, point your browser at: The SuperSplat Editor that you know and love can now be accessed at https: superspl at editor
- SuperSplat 0. 16. 0 Available Now! - PlayCanvas Discussion
SuperSplat is an advanced browser-based editor for manipulating and optimizing 3D Gaussian Splats It is open source and engine agnostic Source code: 3D Gaussian Splat Editor Contribute to playcanvas supersplat development by creating an account on GitHub
- SuperSplat 2. 0: Splatting Just Got Supercharged!
In the ever-evolving world of 3D graphics, staying ahead of the curve is crucial Enter SuperSplat 2 0, the latest iteration of the open-source 3D Gaussian Splat editor by Will Eastcott This update brings a suite of features designed to streamline workflows and enhance user experience
- AI Tool: SuperSplat
SuperSplat is a cutting-edge browser-based tool specifically designed for the editing and optimization of 3D Gaussian Splats, which are essential for crafting photorealistic 3D scenes derived from photogrammetry
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