[GUIDE p4. 1] Housing Glitches : Placing (almost) everything (almost . . . Turn the Toggle Counter Surface Placement button OFF Make sure the Layout setting is on Move Left-click the object you want to float (e g the top set of books in this example) The object will attempt to relocate on your mouse cursor Right-click to cancel the relocation
housing glitch unable to remove item : r ffxiv - Reddit Also if you're removing the thing used to float the loft stairs, you need to disable counter placement, then move item away, place it again so nothing is touching it and then remove into storage or inventory
Relocation - Final Fantasy XIV Online Wiki - FFXIV FF14 Online . . . Relocation is a feature for Housing released in patch 4 1 of Stormblood Relocation allows players to move their estate hall and accompanying furnishings to a new plot The destination can be situated in any residential area and be of any size
Help me i cant move :: FINAL FANTASY XIV Online General Discussions I'm not sure how to fix it But, I'd check and see what your keybinds are to toggle through the specific chat channels and then see if you can figure out how or why the game thinks that modifier key is still being pressed
Cant leave my house : r ffxivhomeandgarden - Reddit Fake windows and wall hangings in general are finicky and tend to move on their own and attach themselves to different surfaces If possible I would place either a rectangular white or stage panel as close to the door as possible to hang the window, then use the float glitch to remove the partition
Easy Troupe Stage Glitch Guide to place ANYWHERE in the house! You have to place it FROM your inventory It can't be moving it around from one place in the house to the next If that didn't answer your question you can try recording it and dming me of the process or taking screeshots
Furniture moving a slight bit off from where they were placed. The trick is to purposely offset your items so they go into the correct positions when saved so, If you wanted an object at x: 1 y: 1 then you'd place the object around x: 1 01 y: 1 01 It should always round down which means it will always shift in the same direction