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Canada-0-LaboratoriesTesting Κατάλογοι Εταιρεία
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Εταιρικά Νέα :
- Practical Information | Lua Documentation
You're welcome to contact us: Cherax Forum
- SCRIPT | Lua Documentation
int START_NEW_SCRIPT(string scriptName, int stackSize) Player GET_HOST_OF_THIS_SCRIPT() float GET_GLOBAL_F(int global) int GET_GLOBAL_I(int global) void SET_GLOBAL_F
- INTERIOR | Lua Documentation
Interior GET_INTERIOR_AT_COORDS_WITH_TYPE(float x, float y, float z, string interiorType) void ACTIVATE_INTERIOR_PROP(Interior interior, string entitySetName) void DEACTIVATE_INTERIOR_PROP(Interior interior, string entitySetName) bool IS_INTERIOR_PROP_ACTIVE(Interior interior, string entitySetName) Interior GET_INTERIOR_FROM_ENTITY(Entity entity) void REFRESH_INTERIOR(Interior interior)
- read_double | Lua Documentation
double read_double (int address) Previousread_floatNextread_string Last updated 3 years ago
- GAMEPLAY | Lua Documentation
void TERMINATE_ALL_SCRIPTS_WITH_THIS_NAME(string scriptName) void SET_FAKE_WANTED_LEVEL(int fakeWantedLevel) bool IS_BIT_SET(int address, int offset) void CANCEL_STUNT_JUMP() bool IS_STUNT_JUMP_IN_PROGRESS() void SET_STUNT_JUMPS_CAN_TRIGGER(bool toggle) void SET_GRAVITY_LEVEL(int level) void SET_PLAYER_IS_IN_ANIMAL_FORM(bool toggle) bool GET_IS_PLAYER_IN_ANIMAL_FORM() void SET_BIT(int address
- docs. cherax. vip
``` int START_NEW_SCRIPT(string scriptName, int stackSize) Player GET_HOST_OF_THIS_SCRIPT() float GET_GLOBAL_F(int global) int GET_GLOBAL_I(int global) void SET
- STATS | Lua Documentation
bool STAT_SET_INT(Hash statName, int value, bool save) bool STAT_SET_FLOAT(Hash statName, float value, bool save) bool STAT_SET_BOOL(Hash statName, bool value, bool
- VEHICLE | Lua Documentation
void SET_VEHICLE_TYRE_SMOKE_COLOR(Vehicle vehicle, int r, int g, int b) Ped GET_PED_IN_VEHICLE_SEAT(Vehicle vehicle, int seatIndex, bool p2) void SET_VEHICLE_IS_STOLEN(Vehicle vehicle, bool isStolen) string GET_MOD_TEXT_LABEL(Vehicle vehicle, int modType, int modValue) string GET_MOD_SLOT_NAME(Vehicle vehicle, int modType) string GET_LIVERY_NAME(Vehicle vehicle, int liveryIndex) int GET_NUM
- UI | Lua Documentation
int GET_WAYPOINT_BLIP_ENUM_ID() Blip GET_FIRST_BLIP_INFO_ID(int blipSprite) bool DOES_BLIP_EXIST(Blip blip) Blip GET_NEXT_BLIP_INFO_ID(int blipSprite) int GET_BLIP
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